Horsebow (3.5e Equipment)

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Horsebow
Exotic One-Handed Projectile
Critical: 19-20/see description
Range Increment: 240 ft
Type: Peircing
Hardness:
Size Cost1 Damage Weight1 hp
Fine * - * 1
Diminutive * - * 1
Tiny * - * 1
Small 400gp 3d4* 8 2
Medium 400gp 3d6* 15 5
Large 600gp 3d8* 25 10
Huge * - * 20
Gargantuan * - * 40
Colossal * - * 80
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

The Horsebow (also called a cogbow, or boxbow) is a type of crossbow that employs winches, gears, and cogs to significantly increase the possible damage, accuracy, and range of said bow. Loading a horsebow is slightly different from loading other items, as there is a variability that other weapons do not have. If the winch is only winched once, (a full round action) it deals the amount specified above. For each aditional winching, however, an aditional 2d6 is added for a medium sized, 2d4 for small sized, or 2d8 for large sized. The maximum number of winchings is 5 total. This takes 5 rounds.

A critical maximizes all numeric values, then adds an additional 2d4(small), 2d6(medium), or 2d8(large) damage.

Normally, operating a horsebow requires two hands. However, you can shoot, but not load, a horsebow with one hand at a –4 penalty on attack rolls. You can shoot a horsebow with each hand, but you take a penalty on attack rolls as if attacking with two one-handed weapons. This penalty is cumulative with the penalty for one-handed firing.



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