Homalocephale (5e Creature)

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Homalocephale[edit]

Small beast (pachycephalosaur), unaligned


Armor Class 13 (natural armor)
Hit Points 18 (4d6 + 4)
Speed 40 ft.


STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 13 (+1) 2 (-4) 12 (+1) 5 (-3)

Skills Perception +3
Proficiency Bonus +2
Senses passive Perception 13
Languages
Challenge 1 (200 XP)


Pack Tactics. The homalocephale has advantage on an attack roll against a creature if at least one of the homalocephale's allies is within 5 feet of the creature and the ally isn't incapacitated.

ACTIONS

Multiattack. The homalocephale makes two ram attacks.

Ram. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage. If the target is Medium or smaller, it must succeed on a DC 12 Strength saving throw or be pushed 5 feet away.


The homalocephale is a small standing at 3 feet high and 5 feet long, fast-moving dinosaur with a flat, thickened skull and a long tail used for balance. Though herbivorous, it uses its head to ram threats and clear obstacles, and its alert posture and quick feet make it hard to catch. When startled, it often darts and jukes, confusing attackers before fleeing into cover or toward its herd.

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