Hobgoblin Priest (5e Creature)
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Hobgoblin Priest[edit]
Medium humanoid (goblinoid), lawful evil Armor Class 17 (half plate)
Proficiency Bonus +3 Martial Advantage. Once per turn, the hobgoblin can deal an extra 10 (3d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated. Spellcasting. The hobgoblin is a 10th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). The hobgoblin has the following cleric spells prepared: Cantrips (at will): mending, resistance, spare the dying, thaumaturgy, vitality *The hobgoblin casts these spells on itself before combat. ACTIONSMace. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
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