Heavensewn Plushie (3.5e Template)
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Sometimes a great champion is needed to save the world from a Flock of Seagulls, or a horde of pie, or some other grave menace; that's where the Heavensewn step in. An elite warrior amongst the plushies, with the grace of Heaven threaded through its very skin, a Heavensewn is created to combat the forces of Hell and The Abyss with a sword in one hand and a rubber chicken in the other. Heavensewn plushies usually look like normal plushies, but with a strange sort of beauty and craftsmanship unlike its mundane brethren.
Creating a Heavensewn Plushie
“Heavensewn” is an acquired template that can be added to any Plushie of nonevil alignment (referred to hereafter as the base creature).
Size and Type
Size is unchanged. Heavensewn plushies gain the Good subtype. Heavensewn plushies encountered on the Material Plane have the extraplanar subtype.
Heavensewn plushies gain a +2 Deflection bonus to Armor Class.
A Heavensewn plushie retains all the special attacks of the base creature and also gains the following qualities
Empowered Go Boom: Heavensewn plushies add their Charisma modifier to damage dealt with their Go Boom ability. This is divine damage.
Cure Minor Wounds: A Heavensewn plushie may use Cure Minor Wounds as a spell-like ability. Using this uses up their use of Prestigitation.
A Heavensewn plushie retains all the special qualities of the base creature and also gains the following qualities.
- Lay on Hands: As the Paladin ability of the same name, but the Heavensewn plushie may heal their Charisma modifier worth of damage per day. If the Heavensewn plushie has the Lay on Hands ability from another source, they add this to that ability.
- Electricity Resistance: Heavensewn plushies have Electricity Resistance 10.
- Darkvision out to 60 feet.
Any good-aligned plane.
As base creature
Usually Chaotic Good.
By character class
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