SRD:Healing Domain
(Redirected from Healing domain)
Jump to navigation
Jump to search
This material is published under the OGL 1.0a. |
HEALING DOMAIN
Granted Power: You cast healing spells at +1 caster level.
Healing Domain Spells
- Cure Light Wounds: Cures 1d8 damage +1/level (max +5).
- Cure Moderate Wounds: Cures 2d8 damage +1/level (max +10).
- Cure Serious Wounds: Cures 3d8 damage +1/level (max +15).
- Cure Critical Wounds: Cures 4d8 damage +1/level (max +20).
- Mass Cure Light Wounds: Cures 1d8 damage +1/level (max +25) for many creatures.
- Heal: Cures 10 points/level of damage, all diseases and mental conditions.
- Regenerate: Subject’s severed limbs grow back, cures 4d8 damage +1/level (max +35).
- Mass Cure Critical Wounds: Cures 4d8 damage +1/level (max +40) for many creatures.
- Mass Heal: As heal, but with several subjects.
Back to Main Page → 3.5e Open Game Content → System Reference Document → Spells → Cleric Domains