Headsman (5e Creature)
Headsman[edit]
Medium humanoid (any race), any alignment Armor Class 11
Saving Throws Str +8, Con +6 Brute. A melee weapon deals one extra die of damage when the headsman hits with it (included in the attack). Devastating Critical. A headsman always deals maximum damage on a critical hit (53 slashing damage). ACTIONSExecutioner's Axe. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d12 + 3) slashing damage. If the creature is incapacitated, or reduced to 0 hit points by the attack, its head is severed, killing it instantly.
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Headsmen are professional dispensers of high justice. |
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