Haze Cantrip (3.5e Spell)

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Haze Cantrip
Conjuration [Makes a cloudy area momentarily]
Level: Bard 0 Sor 0 Wiz 0 Clr 0
Components: V S
Casting time: 1 Swift Action
Range: 25 Feet
Area: Special
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No


[[3e Summary:: When a haze cantrip is cast, the atmosphere in the area of effect becomes cloudy, as if layered by smoke or filled with floating dust. Any creature discharging missiles or casting spells at a target screened by such a haze is affected. The target is 5% harder to hit, so missile attack rolls have a -1 penalty and defensive saving throws have a +1 bonus. Hiding in shadows is 5% more effective when screened by a haze cantrip. The hazy effect lasts but a single round. It must be cast over an area within 25 feet of the caster. Atmospheric conditions destroy the haze if applicable—a gentle breeze, rain, and so on.

The caster hums a melody while his hands make passes before his body.

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