Harvest Domain, 2nd Variant (5e Subclass)

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Harvest Domain[edit]

<Cleric> Subclass

All living creatures need to eat. Farming and agriculture is the cornerstone of civilisation, and the harvest is for many the most important time of the year. Great festivals are held to welcome in a plentiful harvest, whereas a bad harvest can cripple a kingdom or empire. Clerics of this domain worship deities that bless and protect the harvest. Harvest Clerics are particularly sought after by rulers and farmers, able to bless their fields and crops. In some communities, they also act as guardians of the fields against famines and fiends alike. The Church of the Harvest is a religious group in Fairfields, a farming region, that organises the worship of many deities in this domain. Their priesthood is often made of Harvest Clerics.

Deities in this domain are typically good, although some are more neutral and can even be quite callous - damning peoples with blights and famine if offended. Examples of these deities are Demeter, Briganta, Chauntea, and Daghda.

Domain Spells

Harvest Domain Spells
Cleric Level Spell
1st Level Entangle, Goodberry
3rd Level Flock of Familiars, Dust Devil
5th Level Create Food & Water, Plant Growth
7th Level Blight, Grasping Vine
9th Level Commune with Nature, Control Winds

Bonus Proficiencies

From 1st level, you gain proficiencies in Animal Husbandry and with a Sickle and Scythe.

Green Fingers

From 1st level, you may use an action to bestow a blessing on a plant, a small group of plants, or a beast. That creature regains 1D4 hit points and for the next 24 hours, that creature has resistance to Poison and Necrotic damage. Additionally, if that creature produces an agricultural good (such as milk, grain, fruit) then the yield from that creature is doubled. You may use the feature a number of times equal to your proficiency bonus.

Cornucopia

From 2nd level, you are bestowed a gift from your deity, a cornucopia. This horn contains potent magics and an innate connection to your god. It possesses the ability to create food. The cornucopia becomes your holy symbol and allows you to cast spells that use any food or drink as a material component without needing the material. The cornucopia also contains an amount of Goodberries equal to their proficiency bonus. It takes 6 hours for a Goodberry to be replaced in the cornucopia once one has been removed.

Using the cornucopia, you may cast may cast a spell from the Domain spells list without using a spell slot or any material components. You may use the feature once per Long Rest. At 8th level you an additional use of this feature.

Crop Guardian

From 6th level, you are able to harness the agricultural powers of your deity to protect others and impede foes. As an action, you may expend a use of your Channel Divinity to select a 15ft square on the ground on a space that you can see. From the earth, crops and plants quickly grow in that square. For enemy creatures, that square is considered to be difficult terrain, and they have disadvantage making attacks whilst in it.

Famine's Touch

From 8th level, you have become able to draw upon the more wrathful aspects of your deity. As a bonus action, you may target a creature within 30ft of you that you can see. For the next minute, your strikes can slowly draw the vitality out of them as they feel starvation grip them. Each time you hit that creature with a spell attack, or a weapon attack with a sickle or scythe, they must roll a Con saving throw with a DC equal to your spell save. On a failed save, they suffer an additional 2D4 + your Wis modifier Necrotic damage, and after three failed saves, suffer a level of exhaustion. On a success, they just take half damage. You can use this feature once per Long Rest. This ability does not work on Constructs, Undead or Oozes.

Lord of the Harvest

From 17th level, you have become a living conduit for your deity's will. A herald of a good or bad harvest. Once per Long Rest, you able to cause a change in the weather; causing it to be sunny and clear skied, rain lightly or heavily, or cause a torrential storm.

Additionally, once per Long Rest, you may draw any food or drink that you want from your Cornucopia.

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