Harpoon Spider (4e Creature)

From D&D Wiki

Jump to: navigation, search

A denizen of the Underdark, the harpoon spider is a lightning fast predator much feared by other denizens of the Underdark.

Lore[edit]

DC 15 Dungeoneering: Close examination reveals that the harpoon spider isn’t a spider at all but something far more sinister. Superficially it resembles a horse-sized black widow except it has 10 legs and a body covered with hundreds of razor sharp spines. Each of its legs terminates in a tiny clawed hand and its 8 eyes are horribly humanlike.

DC 20 Dungeoneering: It can extend either of its large mandibles on a long leathery tendril with surprising force. They are quite intelligent and may often be found nesting with ettercaps and monstrous spiders. They use these creatures to bolster the defenses of their lair. They have a particularly morbid sense of humor and enjoy “playing” with their food.

DC 25 Dungeoneering: A harpoon spider is a hunter, often stalking victims in a large territory around its lair. In combat it uses its harpoon fangs to reel in its prey and administer a bite once the prey is reeled in. If terrain permits it prefers to attack victims from a high vantage point.

Harpoon Spider[edit]

Harpoon Spider
Level 5 Elite Lurker
Large Aberrant Beast (Spider)
XP 400
HP 100; Bloodied 50 Initiative +10
AC 21; Fortitude 21, Reflex 18, Will 17 Perception +8
Speed 8, climb 4 (spiderclimb) Darkvision
Saving Throws +2; Action Points 1
Traits
Web Walker
Ignores the movement effects of spider webs and difficult terrain related to spider swarms as well as web related spells.
Spines
A creature adjacent to the harpoon spider that makes a melee weapon attack against it takes 3 damage.
Spider Reflexes
The harpoon spider gains a +2 bonus to attack rolls when making an opportunity attack.
Standard Actions
Basicmelee.png Bite (Poison)♦ At-Will
Attack: Melee 2 (one creature); +10 vs. AC
Hit: 2d8 + 3 damage and ongoing 5 poison damage (save ends).
Ranged.png Reel In ♦ Recharge D6 (5).pngD6 (6).png
Attack: Ranged 5 (one creature); +8 vs. Reflex
Hit: 1d10 + 3 damage and the target is restrained.
Effect: Any number of creatures restrained by the harpoon spider's harpooning attack are pulled 5 squares. These creatures are no longer restrained, but are grabbed by the harpoon spider. The harpoon spider may make a bite attack against each of them.
Minor Actions
Ranged.png Harpooning ♦ At-Will
Attack: Ranged 5 (one creature); +8 vs. Reflex
Hit: 5 damage and the target is restrained (save ends).
Skills Acrobatics +11, Athletics +16
Str 16 (+5) Dex 18 (+6) Wis 12 (+3)
Con 28 (+11) Int 14 (+4) Cha 9 (+1)
Alignment Chaotic Evil Languages Undercommon
Equipment

Harpoon spiders love their usual tactic of harpooning prey and reeling them in before biting them.


Back to Main Page4e HomebrewCreaturesLevel 5

Home of user-generated,
homebrew pages!


Advertisements: