Halfling (5e Creature)
Halfling[edit]
Small humanoid (halfling), any alignment, usually lawful good Armor Class 13 (leather armor)
Skills Perception +2, Stealth +4 Brave. The halfling has advantage on saving throws against being frightened. Halfling Nimbleness. The halfling can move through the space of any creature that is of a size larger than it. ACTIONSShortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
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Halflings are a hard-working race of peaceful citizens. Their communities are similar to those of humans, although they usually contain many burrow homes in addition to surface cottages. |
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