Half-Dragon (3.5e Racial Paragon Class)

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Half-Dragon[edit]

Also, dragons are pretty. Very pretty.

Half Dragon is a character class that can be used to make a monster into a more "dragon-like" monster. It can also be taken by player characters who want to be more dragon-like, for whatever reason. Maybe they got spilled with dragon blood and became dragon-like themselves. Maybe their mother slept with a dragon in disguise. Maybe the dragon wasn't in disguise. I don't want to hear about it.

Making a Half-Dragon[edit]

Entry Requirements
Special: Must have some reason why you're more draconic than everyone else. Maybe it's inherited, maybe it's not. Something. Just don't go into too much detail, I probably don't even want to know.
Special: Must choose one appropriate dragon type to be more like. Must have a breath weapon.
Table: The Half-Dragon

Hit Die: d12

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +2 +2 Breath Weapon, Dragon Sight, Scales of the Dragon
2nd +2 +3 +3 +3 Immunities, Strength of the Dragon, Subtypes, Wings of the Dragon
3rd +3 +3 +3 +3 Spell Resistance, Sphere

Class Skills (6 + Int modifier per level, ×4 at 1st level)
Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (all skills individually) (Int), Listen (Wis), Move Silently (Dex), Search (Int), Spot (Wis), Swim (Str).

Class Features[edit]

All of the following are class features of the Half-Dragon.

Weapon and Armor Proficiency: The Half Dragon gains no proficiency with armor or weapons.

Breath Weapon (Su): A Half Dragon is able to emit a deadly breath weapon. The energy type of the weapon is appropriate to whatever dragon type is involved in the dragon-half. As appropriate, it will either come out as a cone with short range, or a line which is twice that long. The breath weapon does an additional die of damage per character level (or HD) of the Half Dragon and the Reflex save DC is 10 + 0.5 ½ Hit Dice + Con Modifier. Using this breath weapon is a standard action, and once used it cannot be used again for 2d4 rounds.

Dragon Sight (Ex): Half Dragons gain 60' of Darkvision and see 3 times as far in limited light conditions as per Low-Light Vision.

Scales of the Dragon (Ex): Half Dragons gain an Inherent Bonus equal to 1/3 of their Hit Dice (rounded up) to their Natural Armor bonus to AC.

Immunities (Ex): 2nd level Half Dragons are immune to sleep and paralysis effects, as well as the energy type that they themselves breathe on people.

Strength of the Dragon (Ex): Upon achieving 2nd level, a Half Dragon is blessed with increased Strength. She gains an Inherent Bonus equal to 1/3 of her hit dice (rounded up) to her Strength score.

Subtypes: A Half Dragon of second level has the Dragon Subtype, as well as whatever elemental or energy subtypes is appropriate for whatever kind of dragon is manifest within her. For example: a Half Black Dragon would gain subtypes of [Dragon, Water].

Wings of the Dragon (Ex): At second level, a half dragon grows dragon wings. They may be small and cute or huge and cloak-like. But regardless of size or mass ratios, they allow the character to fly twice as fast as their land movement rate with average maneuverability.

Spell Resistance (Ex): 3rd level Half Dragons have Spell Resistance of 5 + Character Level (yes, only 5 + Character Level, I'm not even kidding).

Sphere: A 3rd level Half Dragon gains a single Sphere.

External Links[edit]



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