Gunner, Grunt, Variant (Fallout Supplement)
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Male or Female Human Fast Hero 1/2 | |
Medium Humanoid(Human) creature | |
Occupation: | Gunner |
Allegiances: | Gunners |
Initiative:/Reputation: | +5/+9 |
Senses: | Listen +6, Spot +6 |
Languages: | English(S), Slang(R/W/S), Gibberish(S) |
Defense: | 21, Touch: 13, Flat-Footed: 14 (+3 Dex, +5 Class, +4 Armor) |
HP: | 16 (2d8 HD) |
Massive Damage: | 8 |
Fort:/Ref:/Will: | +2/+7/+1 |
Speed: | 35 ft |
Melee: | +1 HtH (1d3+1 non-lethal) or |
Melee: | +1 Knife (1d4+1 piercing) |
Ranged: | +3 .32 Hunting Rifle (3d4 ballistics) or |
Ranged: | +3 Police pistol (2d6 ballistics) |
Space:/Reach: | 5x5 ft/5 ft |
Base Attack:/Grapple: | +0/+1 |
Action Points: | 5 |
Combat Gear: | Gunner Harness, .32 Hunting .32 Ammo 4d6, Police special .38 ammo 2d4, Knife |
Abilities | Str: 12, Dex: 16, Con: 8, Int: 6, Wis: 11, Cha: 6 |
SQ: | Loose Cannon(+2 Init, range for weapons halved) |
Feats: | Simple Weapons Proficiency, Personal Firearms Proficiency, Improved Initiative, Light Armor Proficiency |
Fast Hero Talents: | Improved Speed(+5 Speed) |
Gunner Benefits: | +1 Drive, Intimidate, Light Armor Proficiency |
Skills: | Drive +3, Hide +3, Move Silently +3, Intimidate +8, Listen +4, Spot +4 |
Possessions: | Combat Gear plus 1d4-1 misc items, 1d2-1 food, 1d2-1 chems, 1d6 TU(s)/1d6x10 Caps |
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