Grimlock Mindspeaker (5e Creature)
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Grimlock Mindspeaker[edit]
Medium humanoid (grimlock), neutral evil Armor Class 12
Skills Athletics +5, Perception +4, Stealth +4 Blind Senses. The grimlock can't use its blindsight while deafened and unable to smell. Innate Spellcasting (Psionics). The grimlock's spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material components: At will: vicious mockery Keen Hearing and Smell. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell. Stone Camouflage. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain. ACTIONSQuarterstaff. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage or 7 (1d8 + 3) bludgeoning damage if used with two hands.
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Some grimlocks have psionic abilities, seen as gifts from their illithid gods. These rare creatures are called mindspeakers by other grimlocks because they can telepathically communicate with others. The mindspeakers use this to better coordinate raids, and they wield enchanting magic that they use to sow discord among enemy ranks. |
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