Greyblade (5e Creature)
Greyblade[edit]
Medium humanoid (outsider), neutral Armor Class 20 (natural armour)
Saving Throws Dex +13, Int +12, Wis +11 Combat Superiority. The greyblade has 6 d12 superiority dice. The greyblade's save DC is 20. The greyblade has the following combat manoeuvres: Disarming Attack, Feinting Attack, Menacing Attack, Parry, Riposte, Trip Attack Immutable Form. The greyblade is immune to any spell or effect that would alter its form. Indomitable (3/Day). If the greyblade fails a saving throw, it can reroll. The greyblade must use the new roll. Innate Spellcasting. The greyblade is a 9th level spellcaster. The greyblade's spellcasting ability is Intelligence (spell save DC 19, +11 to hit with spell attacks). The greyblade has the following spells prepared: Cantrips (at will): booming blade, fire bolt, green-flame blade, toll the dead Magic Resistance. The greyblade has advantage on saving throws against spells and other magical effects. Magic Weapons. The greyblade's weapon attacks are magical. ACTIONSMultiattack. The greyblade makes three attacks. Greyblade Longsword. Melee or Ranged Weapon Attack: +16 to hit, reach 5 ft. or range 60/120 ft., one target. Hit: 13 (1d8 + 9) slashing damage, 14 (1d10 + 9) slashing damage if used with two hands to make a melee attack, or 20 (2d10 + 9) piercing damage at range. This attack scores a critical hit on a roll of 19 or 20. BONUS ACTIONSWeapon Callback. If the greyblade doesn't have their greyblade longsword in their hand, they teleport it back into their hand.
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An outsider from the true neutral plane of the Outlands. These creatures seek no purpose beyond perfecting and honing their fighting abilities, both martial and magical. As such a long lived greyblade is a truly threatening force on the battlefield. |
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