Gourmet (5e Subclass)

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The Gourmet[edit]

Warlock Subclass

Those who makes their pact with The Gourmet Patron strive to become masters of the dark side of culinary arts. Your patron may possibly hail from various realms across reality, from the exalted Upper Plains all the way to the Nine Hells, exploiting every extent of their power to prepare decadent cuisine befitting of the gods. Deities such as Manddloc the Golden Clown, Empress D. Cream, the Cuisine King, Fla-Kihicc the Man Eating Bull, and Yendew the Butcher, finding the most flavorful ingredients in the multiverse is only a matter of hunting the high quality creatures. You wish to channel their power, and therefore, become both slayer and chef on the battlefield. Obey the teachings of your patron to dice, grill, and fillet your enemies into the finest dishes known throughout all the realms.

Expanded Spell List[edit]

The Gourmet lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Spell Level Spells
1st create or destroy water, goodberry
2nd locate animals or plants, spiritual weapon
3rd create food and water, galder's tower
4th faithful hound, wall of fire
5th immolation, steel wind strike

Chef's Kiss[edit]

Starting a 1st level, your culinary training gives you proficiency in Cooking Utensils, Perception, and Survival. You have advantage on Perception checks involving smell or taste. Your Warlock abilities can use your Wisdom modifier in place of your Charisma.

Grimoire of Recipes[edit]

From 1st level, your patron has tasked you with crafting recipes using the materials from creatures you have slain. When you kill a creature, record it's type in your Grimoire if it is not already there (must specify if the type has a specific race, i.e.: Fiend (demon) or Humanoid (lizardfolk)). Each slain creature grants you ingredients from its body equal to its level or CR (min. 1), which become consumable items that are teleported into your inventory. To magically cook these ingredients, use an action to make a Survival check and refer to the Cooking Quality table for your results. If the cooking was a success, roll a d6 to determine the magical effect granted by the food from the Flavorful Mark table.

Each magical effect last 8 hours after consumption and immediately grants temporary hit points equal to 1d4 x your Warlock level + your spellcasting modifier. My food made by this ability must be consumed within 24 hours or will lose its magical effect unless magically preserved. Once a meal has been successfully made, give it a special name in your Grimoire of Recipes.

If your Grimoire is lost, you can beseech your patron to conjure an exact copy of it, thus destroying the original but transferring all recorded data to the current one.

Cooking Quality Table[edit]
d20 Result
1-10 This dish became a total disaster and is too poor quality to serve. The food is completely inedible with no magical effect granted.
11-20 Your food is in great quality and ready to serve. Roll for 1 effect from the Flavorful Mark table.
>20 The meal you have prepared is in the most perfect and exquisite quality, a meal truly fit for the gods. Roll for 2 effects from the Flavorful Mark table (reroll if the same result is given twice).
Flavorful Mark Table[edit]
d6 Effect
1 Gain resistance to a damage type of your choice.
2 Armor Class increases by 2.
3 Gain +3 to your initiative.
4 You now have truesight for 30ft of range.
5 Gain advantage on ability checks and saving throws.
6 Double the hit points received from this meal.

Ingredient Hunter[edit]

Starting at 6th level, you have honed your skills at harvesting and preparing ingredients from your kills. You will now receive double the ingredients taken from creatures you have slain. You also have advantage on Survival checks when preparing meals with those ingredients.

Food Connoisseur[edit]

At 10th level, you have become more efficient at hunting the creatures written down in your Grimoire of Recipes. When you make an attack roll against creature types that are in your Grimoire, you gain advantage on that attack. You can use your reaction to impose disadvantage on an attack roll against you or a saving throw from your spell if the target creature is of a recorded type in your Grimoire. You can use this feature an amount of times equal to your Proficiency Bonus per long rest.

Bon Appétit[edit]

At 14th level, your culinary prowess has made the kitchen and battlefield one in the same to you. After landing a critical hit on a creature, you can force them to make a Constitution saving throw against 1/2 of the damage you deal. On a failed save, the creature immediately perishes and morphs into a high quality entrée of your choice with 3 chosen effects from the Flavorful Mark table. Hostile creatures who witness this must make a Wisdom saving throw against spell save DC or become frightened. At the end of their turns, the affected creatures can repeat the Wisdom save to attempt to end the frightened condition.

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