Goose Hydra (4e Creature)

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The goose hydra is a ferocious being capable of downing unsuspecting knights in a flash. They are dangerous in that their docile appearance deceives without effort, and by the time their enemy realizes, they will have triggered its innumerable wrath. As the name suggests, the goose hydra is a being with multiple heads. It is commonly found in wooded areas like forests, appearing like a normal goose. It also mates with normal geese, which makes its offspring all the more volatile, as each egg has a chance of being a new hydra baby.


A character knows the following information with a successful skill check.

Nature DC 18: Legends of the hydra regenerating heads being disproven are untrue for the goose hydra, which is capable of this feat.

History DC 20: The goose hydra came about as the result of a horrific joke gone wrong. As you may expect, wizards love being funny smart alecks who fudge things up for everyone else when their experiments and jokes go too far. This was the result of what happens when one of those jokes tick a powerful archdruid off.

Nature DC 20: The goose hydra loves bread. It will eat bread infinitely, but never becomes more loyal to the feeder.


Unlike hydras with their lairs, goose hydras are fairly solitary and wander around among other geese at most for company.

Goose Hydra[edit]

Goose Hydra
Level 10 Solo Brute
Small Natural Beast
XP 2500
HP 10; Bloodied 5 Initiative +10
AC 10; see also multiply ferocity; Fortitude 2, Reflex 4, Will 3; see also multiply ferocity Perception +6
Speed 6, fly 6
Saving Throws +5; Action Points 2
Multiply Ferocity
Every time the goose hydra takes 10 damage, one head falls off and two more grow in its place, and its hit points are restored. The goose hydras hit points and stats multiply by the number of heads it has (scores and saves), and its AC increases by +2 for every head it has above one.
Many Heads
Each time the goose hydra becomes dazed or stunned, it loses one attack on its next turn instead. Multiple such effects stack.
Standard Actions
Basicmelee.png Peck ♦ Standard; At-Will
Attack: +2 vs. AC
Hit: 4 damage
Melee.png Other Attack ♦ Standard; At-Will
Effect: The goose hydra makes a number of attacks equal to the number of heads it has.
Skills Deception +20
Str 8 (-1) Dex 8 (-1) Wis 8 (-1)
Con 12 (+1) Int 6 (-2) Cha 13 (+1)
Alignment Unaligned Languages

The goose hydra is exactly what it sounds like. It is normally a simple-looking, one headed goose. However, when attacked, its true wrath shows. It knows no fear, and its challenger will soon realize their own grave mistake when the heads become two, four, eight... and more. Hydra gooses are known to be invincible and never stop growing heads. It is said they may be distracted or appeased by bread, which allows a person to run away with their lives at least.

Goose Hydra Tactics

The goose hydra, even when it only has one head, fears nothing. It just honks and attacks like mad as long as it is alive. And due to its uncanny ability to rejuvenate endless heads, this means it will never stop fighting. While this is simplistic, it is an effective strategy. The goose will regenerate as many heads needed to murder and bury its enemy in a mess of honking heads.

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