Gokaiger (3.5e Class)
Gokaiger[edit]
A Gokaiger is a pirate-like warrior, that seeks adventure, fame, and fortune.
Making a Gokaiger[edit]
Gokaigers are very versatile warriors, able to handle themselves well in any form combat.
Abilities: Dexterity and Charisma are a Gokaiger's most important abilities. It allows them to traverse combat and terrain, and fast talk themselves out of sticky situations.
Races: Any race can become a Gokaiger, but Humans are the most likely.
Alignment: Any.
Starting Gold: Same as Fighter.
Starting Age: Same as Fighter.
Level | Base Attack Bonus |
Saving Throws | Special | Spells per Day | Power Points/Day |
Powers Known |
Maximum Power Level Known | ||||||||||||||||||||||||||||||||||
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Fort | Ref | Will | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |||||||||||||||||||||||||||||
1st | +1 | +2 | +2 | +2 | Gokai Form, Bonus Feat | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
2nd | +2 | +3 | +3 | +3 | Bonus Feat | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
3rd | +3 | +3 | +3 | +3 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
4th | +4 | +4 | +4 | +4 | Bonus Feat | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
5th | +5 | +4 | +4 | +4 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
6th | +6/+1 | +5 | +5 | +5 | Bonus Feat | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
7th | +7/+2 | +5 | +5 | +5 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
8th | +8/+3 | +6 | +6 | +6 | Bonus Feat | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
9th | +9/+4 | +6 | +6 | +6 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
10th | +10/+5 | +7 | +7 | +7 | Bonus Feat | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
11th | +11/+6/+1 | +7 | +7 | +7 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
12th | +12/+7/+2 | +8 | +8 | +8 | Bonus Feat | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
13th | +13/+8/+3 | +8 | +8 | +8 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
14th | +14/+9/+4 | +9 | +9 | +9 | Bonus Feat | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
15th | +15/+10/+5 | +9 | +9 | +9 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
16th | +16/+11/+6/+1 | +10 | +10 | +10 | Bonus Feat | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
17th | +17/+12/+7/+2 | +10 | +10 | +10 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
18th | +18/+13/+8/+3 | +11 | +11 | +11 | Bonus Feat | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
19th | +19/+14/+9/+4 | +11 | +11 | +11 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
20th | +20/+15/+10/+5 | +12 | +12 | +12 | Bonus Feat | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
Class Skills (5 + Int modifier per level, ×4 at 1st level) |
Class Features[edit]
All of the following are class features of the Gokaiger.
Weapon and Armor Proficiency: A Gokaiger is proficient with cutlasses, pistols, and tridents, but no armor.
Gokai Form - At 1th level, a Gokaiger can equip themselves with a special type of armor that changes their appearance and gives them a variety of bonuses. This is a Standard Action, and becomes a Free Action at 10th level. A Gokaiger gains bonus AC equal to their Dexterity Modifier, uses their Dexterity Modifier in place of their Strength Modifier when using a melee weapon, gains bonus health equal to their Charisma Modifier x 2, and gains a +1/2 levels to all saving throws. A Morpher is required to change into Gokai Form. The Morpher is acquired at 1st level. Taking damage equal to 25+% of maximum health, in a single hit, will force the Gokaiger out of Gokai Form. A Gokaiger can attempt a Will Save, DC 10 + Gokaiger Level x2, to override the Morpher's objective.
Bonus Feat - At 1st level, a Gokaiger gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The Gokaiger gains an additional bonus feat at 2nd level and every two Gokaiger levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). A Gokaiger must still meet all prerequisites for a bonus feat, excluding ability score and base attack bonus minimums. These bonus feats are in addition to the feats that a character of any class gets from advancing levels.
Campaign Information[edit]
Playing a Gokaiger[edit]
Religion: Gokaigers tend to be free spirited, therefore most do not have a religion.
Other Classes: Gokaigers are normally friendly, and can get along well with any good oriented class.
Combat: Gokaigers can fight up close and from afar.
Advancement: Gokaigers benefit from multiclassing into Fighter.
Gokaigers in the World[edit]
“ | Adventure, fortune and freedom! | ” |
~Captain Jayce Kaizoku
Daily Life: <-day in the life of a character of this class->.
Notables: Captain Jayce Kaizoku.
Organizations: Gokaigers tend to be loners.
NPC Reactions: Mixed.
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