Goblin Wolf Rider (5e Creature)

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Goblin Wolf Rider[edit]

Small humanoid (goblinoid), neutral evil

Armor Class 14 (studded leather)
Hit Points 13 (3d6 + 3)
Speed 30 ft.

10 (+0) 14 (+2) 12 (+1) 10 (+0) 8 (-1) 8 (-1)

Skills Animal Handling +1, Stealth +6
Senses darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge 1/2 (100 XP)

Nimble Escape. The goblin or its mount can take the Disengage or Hide action as a bonus action on each of its turns.


Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage or 4 (1d8) piercing damage if used with two hands to make a melee attack.

Many goblins ride wolves, but the most skilled are the goblin wolf riders. Many wolf riders let their skills get to their heads, becoming prideful and boasting of every success. The finest of all goblin wolf riders are the goblin outriders, who are often found leading groups of wolf riders to battle.

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