Gnome, Pebble (5e Creature)
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Small humanoid (gnome), neutral evil
Magic Resistance. The gnome has advantage on saving throws against spells or magical effects.
Minor Spell Immunity. The gnome is immune to the effects of 3rd-level spells or lower.
Multiattack. The gnome makes two attacks: one with its shortsword and one with its light hammer.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Light Hammer. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Pebble gnomes are weak and timid cousins of rock gnomes. They are unremarkable apart from their ability to nullify magic: spells targeted at them fizzle away, and enchanted weapons seem to lose their edge. Pebble gnomes are incapable of becoming wizards, clerics or spellcasters of any sort, nor can they benefit from cure wounds or raise dead spells.