Glimmer (5e Creature)
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Glimmer[edit]
Medium undead, chaotic evil Armor Class 12
Skills Stealth +4 (+6 in sunlight) Amorphous. The glimmer can move through a space as narrow as 1 inch wide without squeezing. Sunshine Stealth. While in sunlight, the glimmer can take the Hide action as a bonus action. Shadow Weakness. While in darkness, the glimmer has disadvantage on attack rolls, ability checks, and saving throws. ACTIONSLight Overload. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) radiant damage. The target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
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Glimmers are the near opposites of shadows but no less deadly. Despite their skill for radiant magic they are undead. With their affinity to light they are a threat to any surface dwelling races. Undead Nature. A glimmer doesn't require air, food, drink, or sleep. |
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