Gibarta (4e Future Technique)
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Gibarta
An ice Technique that causes you to emit a burst of freezing air.
Benefit: You can use gibarta as an encounter power.
Overcharge: When you declare you are using this power, roll 1d20.
♦10+: The burst increases to 2. Creatures you hit are slowed (save ends).
♦9 or less: You are slowed (save ends). You cannot save against this effect this turn.
Gibarta | Psi Technique |
Rivers of ice flow from the ground around you | |
Encounter Psi, Thermal | |
Standard Action | Burst 1 |
Target: All creatures in burst. | |
Attack: Level + 3 vs. Fortitude | |
Hit: 2d8 + Wisdom modifier + twice your level thermal damage. |
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