Giant Trap Jaw Ant (5e Creature)

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Stub Logo.png This page is incomplete and/or lacking flavor. Reason: No CR, "true" is not a damage type in 5e nor are most of the things listed in damage immunities (poison is the only exception, most of them aren't conditions either). CR balancing might be easier if the ".50 Caliber machine gun" attack is modified to resemble Heavy Machine Gun (5e Equipment) (especially since 5e generally doesn't differentiate between calibers).


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Giant Mechanical Trap Jaw ant[edit]

Large construct, neutral


Armor Class 20 (Natural Armor)
Hit Points 105 (10d10 + 50)
Speed 30 ft.


STR DEX CON INT WIS CHA
20 (+5) 20 (+5) 20 (+5) 18 (+4) 10 (+0) 10 (+0)

Damage Immunities all mind-affecting effects, charms, compulsions, phantasms, patterns, and morale effects. poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
Senses passive Perception 10
Languages


Keen Smell. The ant has advantage on Wisdom (Perception) checks that rely on smell.

ACTIONS

Mutilating Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (1d10 + 5) true damage, and the target is grappled (escape DC 20). Until the grapple ends, the target is restrained, and the ant can't bite another target.

.50 Caliber machine gun. Ranged Weapon Attack: +5 to hit, range 20/200 ft., one target. Hit: 70 (10d12 + 5) piercing damage.


These constructs are only found when the ancient steel dragon Ares is near within about 50 miles they tend to stick to what there doing and not pester anyone or anything but if they're attacked or impeded they will fight said thing and most likely kill it. There are rumors that the ants are made from Ares's scales which are also rumored to be stronger than any material ever known. The ants themselves are armed with modern weapons and this leads them to be quite destructive.

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