Giant Tiger (5e Creature)
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Huge beast, neutral
Armor Class 13 (natural armour)
Skills Perception +5, Stealth +8
Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Speak with Tigers. The tiger can communicate simple concepts to tigers and tiger-like creatures when it speaks in Giant Tiger.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) slashing damage.
Giant tigers are tigers of great size that lord over their domains. They stalk prey with incredible stealth, especially considering their gigantic bodies, then launch themselves upon chosen prey and tear it apart with claw and fang. They understand Common, and speak their own language, and they sometimes live with weretigers.
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