Giant Golem (5e Template)
Giant Golem[edit]
Sometimes, golems are made larger than usual. These golems are stronger and hardier than lesser specimens, but also more expensive to produce. It takes double the time and gp to create a giant golem.
- Prerequisite
Any golem.
Statistics[edit]
Hit Dice. Increase the giant golem's hit dice by 4 of its new type.
Abilities. The giant golem's Strength and Constitution scores each increase by 4.
AC. Increase the giant golem's AC by 1 (natural armour).
Size. The giant golem's size increases by one stage (Tiny to Small, Small to Medium and so on).
Traits[edit]
Brute. A melee weapon deals one extra die of its damage when the giant golem hits with it.
Grappler. The giant golem has advantage on attack rolls against any creature grappled by it.
Multiattack. The giant golem makes an additional melee weapon attack.
Siege Monster. The giant golem deals double damage to objects and structures.
CR Calculation[edit]
Recalculate the creature's CR with the following considerations:
- Increased hit points (from improved hit dice and increased size).
- Increase AC by 1 (from AC increase).
- Increase effective damage per-round damage by the amount listed in the trait (from Brute and Multiattack).
Examples[edit]
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