Giant Bear (5e Creature)

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Giant Bear[edit]

Huge beast, neutral good


Armor Class 13 (natural armour)
Hit Points 126 (11d12 + 55)
Speed 50 ft., climb 30 ft., swim 30 ft.


STR DEX CON INT WIS CHA
23 (+6) 10 (+0) 21 (+5) 8 (-1) 14 (+2) 10 (+0)

Skills Perception +6
Proficiency Bonus +4
Senses passive Perception 16
Languages Giant Bear, understands Common but can't speak it
Challenge 8 (3,900 XP)


Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

ACTIONS

Multiattack. The bear makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) piercing damage.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage. If the target is a Large or smaller creature, it must succeed on a DC 18 Strength saving throw or be knocked prone.


Giant bears are creatures of tremendous strength and size that prowl forests. They are omnivorous, eating berries, fish, and other such animals, but they won't object to an easy meal when they can find one, and sometimes wander into humanoid settlements in search of food. Such occurrences can be frightening indeed, as a giant bear can tear apart houses and buildings in search of food, so they have to be driven off or otherwise deterred, whereupon they usually return to the wilds, though they rarely intend any harm to befall the inhabitants, they merely seek food. Some creatures encourage them to build their dens near their settlements, using them as natural guards, as their ferocious teeth and rending claws tend to make quick work of any intruder or enemy, and a well-fed giant bear is a loyal giant bear. They speak their own language, and understand speech in Common, and they sometimes live among or near werebears.

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