Gemstone Elemental (5e Creature)

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Gemstone Elemental[edit]

Medium elemental, neutral


Armor Class 14 (natural armor)
Hit Points 127 (15d8 + 60)
Speed 40 ft.


STR DEX CON INT WIS CHA
20 (+5) 10 (+0) 18 (+4) 16 (+3) 16 (+3) 12 (+1)

Saving Throws Int +5, Wis +5
Skills Insight +5, Investigation +5
Proficiency Bonus +2
Damage Resistances fire
Damage Immunities poison, psychic
Condition Immunities exhaustion, paralyzed, petrified, poisoned, unconscious
Senses darkvision 60 ft., passive Perception 13
Languages Common, Dwarvish, Elvish, Terran
Challenge 4 (1,100 XP)


ACTIONS

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage

Fire Bolt. Ranged Spell Attack: +3 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage.

Gem Fling. Ranged Weapon Attack: +7 to hit, range 30 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage. Hit or Miss: Put down a marker within 5 feet of the target to represent a gemstone.

Shatter. The elemental shatters a gemstone (see Gem Fling above) it can see within 30 feet of it. Each creature within 10 feet of the gemstone must make a DC 14 Dexterity saving throw, taking 11 (2d10) slashing damage on a failed save or half as much damage on a successful one.


Gemstone elementals are creatures that are made entirely out of gemstones. They can be any size or shape, and their appearance is usually based on the type of gemstone they are made out of. They are incredibly powerful creatures and are able to manipulate valuable metals. They are often used as guardians or protectors of important places or objects, as their power is able to keep others out.
Gemstone elementals are very wise and are often sought out for their counsel and wealth. They are also known for their great generosity, and will often give gifts of gemstones to those they deem worthy. They like to keep themselves pristine and avoid dirty environments. Theives are a gemstone elemental's worst enemy.

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