Back to Equipment
Neck Slot[edit]
Most neck slot items in 4e Future are backpack-style equipment.
Simple Neck Slot
|
Level
|
Cost
|
Weight
|
Benefit
|
Frame Pack |
1
|
25
|
4
|
Carries up to 40 lb of small items.
|
Jump Pack |
3
|
38
|
6
|
Grants a +5 bonus to Athletics checks made to jump.
|
Jump Pack, Improved |
8
|
88
|
6
|
Grants a +10 bonus to Athletics checks made to jump.
|
Average Neck Slot
|
Level
|
Cost
|
Weight
|
Benefit
|
Ammo Pack 10 |
10
|
500
|
12
|
When you attack with weapons that use ammunition, you do not run out of ammo until you attack more than twice (rather than more than once) in an encounter, providing the weapons you attack with are Level 10 or less.
|
Ammo Pack 2 |
2
|
125
|
20
|
When you attack with weapons that use ammunition, you do not run out of ammo until you attack more than twice (rather than more than once) in an encounter, providing the weapons you attack with are Level 2 or less.
|
Ammo Pack 4 |
4
|
175
|
18
|
When you attack with weapons that use ammunition, you do not run out of ammo until you attack more than twice (rather than more than once) in an encounter, providing the weapons you attack with are Level 4 or less.
|
Ammo Pack 6 |
6
|
250
|
16
|
When you attack with weapons that use ammunition, you do not run out of ammo until you attack more than twice (rather than more than once) in an encounter, providing the weapons you attack with are Level 6 or less.
|
Jet Pack |
4
|
175
|
12
|
As a move action you may move vertically upwards 20 feet. You may jump down from (but not fall from) a height of 20 feet or less, land standing, and take no falling damage.
|
Jet Pack, Improved |
9
|
400
|
12
|
As a move action you may move vertically upwards 40 feet. You may jump down from (but not fall from) a height of 40 feet or less, land standing, and take no falling damage.
|
Recon Pack |
2
|
125
|
5
|
Several minor utilities that are useful for civilian or military recon tasks.
|
Average Neck Slot
|
Level
|
Cost
|
Weight
|
Benefit
|