Funkwe (5e Creature)

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Funkwe[edit]

Gargantuan dragon, neutral evil


Armor Class 17 (natural armor)
Hit Points 444 (24d20 + 192)
Speed 10 ft., burrow 20 ft., swim 60 ft.


STR DEX CON INT WIS CHA
24 (+7) 16 (+3) 26 (+8) 14 (+2) 14 (+2) 10 (+0)

Saving Throws Dex +9, Con +14, Wis +8
Skills Perception +8, Stealth +15
Proficiency Bonus +6
Damage Resistances fire
Damage Immunities acid, poison
Senses darkvision 120 ft., passive Perception 18
Languages Aquan, Common, Draconic, Sylvan
Challenge 17 (18,000 XP)


Amphibious. The funkwe can breathe air and water.

ACTIONS

Multiattack. The funkwe makes two attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 32 (4d12 + 7) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 18 Strength saving throw or be swallowed by the funkwe. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the funkwe, and it takes 21 (6d6) acid damage at the start of each of the funkwe's turns.
If the funkwe takes 30 damage or more on a single turn from a creature inside it, the funkwe must succeed on a DC 21 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the funkwe. If the funkwe dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.

Tail. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 20 feet away from the funkwe and knocked prone.

Poison Breath (Recharge 5-6). The funkwe exhales a cloud of poisonous gas in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw. On a failed save, a creature takes 52 (15d6) poison damage and is poisoned until the end of its next turn. On a successful save, a creature takes half as much damage and isn't poisoned.


Funkwe appear as a mix of a massive crocodile head on the body of a titanic python, they also have the tail and fins of great fish and they range in color from deep jade green to teal and even albino or black and red. They have various shining scales that can be fashioned into armor. These great creatures generally prefer swimming up and down great rivers, deep lakes or even in the oceans themselves. These beasts are known for preying on hippos and crocodiles alike as well as occasionally flipping over ships and even attacking the massive mokele-mbembe. They lay their eggs buried in mud deep at the bottom of great rivers and they hide their treasure in the same places. They are rarely seen because they only come out at night and spend most of the day deep in the water sleeping, where they are easily mistaken for a massive tree that has fallen in the water.

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