Frigid Damsel (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
Frigid Damsel
Evocation [Cold]
Level: Unlimited Mage 1
Components: V
Casting time: 1 Standard Action
Range: 30 ft + 10/Level
Target, Effect, or Area: 1 Creature, see text
Duration: Instantaneous, see text
Saving Throw: Reflex Halves, see text
Spell Resistance: Yes

By calling out to the cold plane you summon an image in front of the target of a frozen maiden carrying a sword of cold energy that she strikes the the target with. The slash of cold energy deals 1d6 of cold damage. An elemental (water) creature instead takes 1d8 points of cold damage. The Frigid Damsel can strike a body of water or a liquid that is principally water (not including water-based creatures)to freeze the liquid to a depth of 6 inches over an area equal to 50 square feet(a 5 ft by 10 foot square). This ice lasts for 10 round. Creatures that were swimming on the surface of frozen water become trapped in the ice. Attempting to break free is a full-round action. A trapped creature must make a DC 11 + spellcasting modifier Strength check or a DC 11 + spellcasting modifier Escape Artist check to do so.


Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpells

Home of user-generated,
homebrew pages!


Advertisements: