Free Concord (Dominaria Supplement)
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The Free Concordian Alignment is a nation in exile. After General Percival Hottuffe's failed rebellion he led his defeated army, a large portion of the Concordian people, and many of the native eagles and founded a new city on the westernmost island of the Zomahastra. The Concordian refugees arrived on a ragtag fleet of ships strung out over weeks, running ahead of a well organized Arcadian fleet's encircling jaws. Only Hotuffe's calm leadership help the completely disorganized rout on a course for the island, and as soon as they landed his elite Rangers spread out across the island and he organized the construction of fortifications on the hills around the cove. Hotuffe, his men, and the Eagles they now called brother fought off and then drove off the banditry and criminals that inhabited the island and quickly scouted out a defensible location with access to wells and a port. On this plateau Hotuffe laid out the fortress port-city of Nova Concordia for which the island would eventually be named. His army, defeated but battle hardened, held the island against all comers and even defeated an invasion by the Emirate of Shangzi which nominally controlled the island. The refugees from Concord, men and eagle alike, took to the construction with gusto and those that chose not to build began farming across the flat plateau that makes up most of the island. As the massive city began to take shape, people from across the eastern coasts of Dominaria began to filter in to trade, speculate, and settle.
Over the 5 years since construction began, the population swelled and Hotuffe, now elected leader of the Free Concordian Alignment, laid out a system of roads to link the farming towns and ports that ballooned into existence. The city of Nova Concordia now has a full curtain wall with towers, gatehouses, and a moat fed from the island's river. Its roads are laid straight and true and the radiating rings of building sections are coming together as people move in. The areas around the port, gates, aviary, and the central citadel - known as The Rock - are the most complete and are centers of growth. The rest of the island is now a peaceful and well-managed tapestry of farms, vineyards, and orchards with produce moving to the ports and goods coming back in. There are enough mines for subsistence smithing and basic maintenance as well, but most metals must come from off-island. As far as religion the people of Concord pray to the Elven Deity Elebrin Liotheil for a good harvest, Mouqol for good trade, and Heironeous for valor in battle and protection from the Arcadians. Some few pray to Eltab, a dog-headed demon lord of retribution, for their eventual vengeance.
On the international level, the last 5 years of the Free Concordian Alignment has been marked by expansion - peaceful and otherwise. The closest large island of the Zomahastra was mostly uninhabited aside from vagrants, lawless corsairs, and Shangzi miners. Hotuffe took advantage of this as soon as he felt Nova Concordia was secure and organized an army of 7,000 troops with 3,000 sailors, 1,000 horsemen, and even 75 Eagle warriors for an expedition to the nearest island and launched his campaign in 67 FA. Hotuffe and his troops quickly and efficiently cleared the western half of the island, and had begun talks with the Shangzi miners on the eastern half when the Emir of Shangzi intervened. He sent an army of 8,500 men under his son to keep the miners in check and drive off Hotuffe. Hotuffe and the Emir's son met to discuss a peace, but due to the Emir's demands made a battle inevitable. The Emirate of Shangzi had long claimed tax rights over the miners on the island and swept it periodically for corsairs, but the Shangzi never had any real drive to expand. Hotuffe was willing to sign treaties to the island but when the Emir demanded he leave the impasse became obvious. Hotuffe had his navy and Eagles attack the Shangzi fleet when negotiations broke down and then landed his sailors to join in the battle. The Battle of Treaty Ridge was an all day affair but the Concordians beat the Shangzi badly, finishing the battered Shangzi with a cavalry charge over the battlefield's best ground. Hotuffe ransomed the Emir's son and secured rights to the island. So now in 70 FA, The Free Concordian Alignment is a blossoming young country with a pair of Islands in the Zomahastra. Nova Concordia is the capital and largest city by far, as well as being the largest port.
Government: Nova Concord holds the Parliament Building and the Prime Minister's Palace, and since Hotuffe relinquished his position as Commander General the Parliament has ruled concord under the leadership of the elected Prime Minister Percival Hotuffe, still in his first term.
Military: The Concordian Army grew out of the Concordian Revolutionary Army, the 2 Legions of Arcadian Concord that turned, and the freedom fighters from the south and east that flocked to fight against Arcadia. The Concordian Army is now made up of the Army, Navy, Sky Corps, Merchant Marine, and elite Rangers. The well disciplined pike-based Army protects the cities and enforces laws throughout the islands. The Navy patrols the waters and fights corsairs and mercenaries frequently. The Sky Corps rides the mighty Concordian Eagles in patrolls and support of the other branches. The Merchant Marines protect the merchant ships of Concord and are seen as adventurers. The Rangers are the long patrols (by land and sea) as well as elite troops in battle.
Judicial System: The Free Concordian Alignment has a constitution ratified by a complete vote of all of the citizens on the island in 64 FA during the revolution. The document outlines leadership and governance, which can be superseded in time of war, and includes a Bill of Rights. Courts throughout the 6 provinces of the Alignment (3 on Nova Concord, 2 on the island they now call Dawn, 1 for the city of Nova Concord, and any random islands are included in the closest province) provide fair trial and arbitration throughout the lands.
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