Formicid Warrior (5e Creature)
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Please see Formicid race stats for a better understanding of this race.
Formicid Warrior[edit]
Small monstrosity, lawful neutral Armor Class 17 (natural armor)
Saving Throws Wis +4 Hive Mind. The formicid has advantage on an attack roll against a creature if at least one of the formicid's allies is within 5 feet of the creature and the ally isn't incapacitated. Any formicid within 50 miles of its queen is in constant communication with her, and all other formicids within 50 miles of the queen. If one formicid is aware of a threat, all of them are. Magic Resistance. The formicid has advantage on saving throws against spells and other magical effects. ACTIONSMultiattack. The formicid makes three melee attacks: one with its bite and two with its claws Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage. Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage. Sting. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage and the target must succeed on a DC 12 Constitution saving throw or take 10 (3d6) poison damage.
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Formicid warriors are responsible for the protection of the tribe, and form the backbone of its military. On their own, formicid warriors will be led by one of their number. They can form rudimentary tactical plans but do so in such a formulaic fashion as to be easy to predict and counter. Formicid warriors are female formicids trained in the art of combat since birth. At the end of their training, the formicid along with other potential formicids will be given a task by the queen. Upon the completion of this task, they will undergo a ritual performed by the formicid hive sisters in which their speed, strength and durability are greatly increased. |
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