Forest Guardian (4e Creature)

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The Forest Guardian is a sly, stealthy creature that once was human. Now, it's fused with the essence of a dragon, marking it as a creature not unlike the dragonspawn.

Forest Guardian[edit]

The Forest Guardian is a limber, thin Dragonborn, verdant green and feral. He is attended to by his trio of Green Guards.

Forest Guardian
Level 1 Lurker Elite
Medium Natural Humanoid
XP 200
Initiative +7 Senses Perception+1
HP 48; Bloodied 24Hit Points 48
AC 20; Fortitude 14, Reflex 18, Will 17
Resist Poison 5
Saving Throws +2
Speed 7
Action Points 1
Basicmelee.png Claws
Effect: +6 vs. AC; 1d10+3 damage
Forest Cloak
Effect: This creature is invisible till the end of the next turn.
Close.png Forest Cloud
Effect: Close Burst 1; a cloud of darkness is created in this area that blocks line of sight and blinds anyone fully inside it till the end of the next turn

Special: Doesn't effect the Forest Guardian or Green Guards

Melee.png Venomous Bite
Effect: +4 vs. Fort; 2d6+3 Poison and regular damage; ongoing 5 Poison damage (save ends)
Ranged.png Forest's Embrace
Effect: Ranged 5; +4 vs. Ref; 3d8+3 damage and the target is restrained (save ends)
Hidden Strike
Effect: The Forest Guardian has an additional +2 to hit with combat advantage
Clamber
Effect: The Forest Guardian ignores difficult terrain caused by height
Darting Strike
Effect: The Forest Guardian can move its full speed and make a basic melee attack
Skills Stealth+8
Str 10 (0) Dex 16 (+3) Wis 14 (+2)
Con 12 (+1) Int 1 (-5) Cha 13 (+1)
Alignment Neutral Languages Draconic
Equipment

Forest Guardian Tactics[edit]

The Forest Guardian sticks to hiding and often uses Darting Strike. When needed, it uses Forest Cloak or Cloud to use Venomous Bite, and once bloodied will use Forest's Embrace to restrain a foe, then repeatedly use Venomous Bite until they break free.

Forest Guardian Lore[edit]

A character knows the following information with a successful Religion check.

DC 15: The Forest Guardian is a Dragonborn/green dragon fusion. It has lost all intelligence, and merely waits for prey to stumble in.

DC 20: It fights with claws and a poisonous bite. It can also cause a forest to come to life, cloaking itself or restraining a foe.

DC 25: It was created by a cult that worships a cat-dragon thing.

Encounter Groups[edit]

A Forest Guardian and his three Green Guards.

Level 1 Encounter (XP 500)

  • 1 Forest Guardian (Level 1 Elite Lurker)
  • 3 Green Guard (Level 1 Skirmisher)

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