Flesher Kit (5e Creature)

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Flesher Kit[edit]

Tiny fiend, chaotic evil


Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.


STR DEX CON INT WIS CHA
10 (+0) 10 (+0) 11 (+0) 5 (-3) 10 (+0) 6 (-2)

Saving Throws Int -1
Proficiency Bonus +2
Damage Immunities cold, fire
Senses darkvision 60 ft., passive Perception 10
Languages
Challenge 1/2 (100 XP)


Fire Absorption. Whenever the flesher is subjected to fire damage, it takes no damage and instead gains a number of hit points equal to the fire damage dealt.

Heated Body. A creature that touches the flesher or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage.

ACTIONS

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.

BONUS ACTIONS

Nimble Escape. The flesher takes the Disengage or Hide action.


See Fleshers (5e Creature).

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