Flash Bomb (3.5e Equipment)

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Flash Bomb
Critical:
Range Increment:
Type: Fire
Hardness:
Size Cost1 Damage Weight1 hp
Fine * 1d3 *
Diminutive * 1d4 *
Tiny * 1d6 *
Small 180gp 1d8 1/2 lb
Medium 180gp 2d6 1 lb -
Large 360gp 3d6 2 lb
Huge * 4d6 *
Gargantuan * 5d6 *
Colossal * 6d6 *
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

A flash bomb is a special kind of Bomb (see the Dungeon Master's Guide for more information) that delivers a blinding flash in addition to a dangerous explosion. All characters in a ten foot radius of the bomb must make a DC 10 fortitude save or be blinded for 1d4 rounds. The bomb has a lethal blast radius of five feet; any creatures within five feet of the Flash Bomb take the indicated damage (DC 15 reflex half).


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