Firs (5e Creature)
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Firs[edit]
Small elemental, neutral Armor Class 14
Saving Throws Dex +6, Wis +2 Air Form. The firs can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. Elemental Demise. If the firs dies, its body disintegrates into a puff of wind, leaving behind only equipment the firs was wearing or carrying. ACTIONSFreezing Wind. Ranged Spell Attack: +3 to hit, range 15 ft., one target. Hit: 4 (1d6 + 1) cold damage. Lightning Strike. Ranged Spell Attack: +3 to hit, range 30 ft., one target. Hit: 3 (1d4 + 1) lightning damage.
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A small wind elemental, the firs are usually found on the Frostfell. Firs are solitary creatures and dislike intruders, which they usually try to scare away with a lightning strike or cold winds. Elemental Nature. A firs doesn't require air, food, drink, or sleep. |
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