Firebat (5e Creature)
Firebat[edit]
Small elemental, neutral evil Armor Class 13
Proficiency Bonus +2 Death Burst. When the firebat dies, it explodes in a burst of fire and magma. Each creature within 10 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited. ACTIONSBite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage plus 2 (1d4) fire damage. Fire Bolt. Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage. Fire Breath (Recharge 5-6). The firebat exhales a 15-foot cone of fire. Each creature in that area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.
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Firebats are potent animentals from the Elemental Plane of Fire. They fly in massive swarms at times and if they appear in the material plane can torch a city or forest in short order only to fly down and feast on the charred corpses that remained. |
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