Firebat (5e Creature)

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Firebat[edit]

Small elemental, neutral evil


Armor Class 13
Hit Points 14 (4d6)
Speed 10 ft., fly 40 ft.


STR DEX CON INT WIS CHA
6 (-2) 16 (+3) 10 (+0) 6 (-2) 10 (+0) 16 (+3)

Proficiency Bonus +2
Damage Vulnerabilities cold
Damage Immunities fire
Senses passive Perception 10
Languages Ignan
Challenge 1 (200 XP)


Death Burst. When the firebat dies, it explodes in a burst of fire and magma. Each creature within 10 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage plus 2 (1d4) fire damage.

Fire Bolt. Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage.

Fire Breath (Recharge 5-6). The firebat exhales a 15-foot cone of fire. Each creature in that area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.


This is public domain

Firebats are potent animentals from the Elemental Plane of Fire. They fly in massive swarms at times and if they appear in the material plane can torch a city or forest in short order only to fly down and feast on the charred corpses that remained.

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