Fire Mage (5e Creature)
Fire Mage[edit]
Medium humanoid (any race), any alignment Armor Class 12 (15 with mage armor)
Saving Throws Int +6, Wis +4 Empowered Evocation. The mage adds 3 to the damage roll of any wizard evocation spell it casts. Spellcasting. The mage is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: Cantrips (at will): fire bolt, light, mage hand, prestidigitation ACTIONSQuarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6 - 1) bludgeoning damage, or 4 (1d8 - 1) bludgeoning damage when wielded with two hands.
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[[File:|thumb|600px|]] Fire mages, sometimes called bright wizards, are wizards who specialize in lighting things on fire and blowing stuff up. Unlike most wizards, fire mages (even good-aligned ones) actively seek out conflict and are quick to use their destructive spells on any occasion. These kinds of mages are often found in the employ of wealthier armies or powerful individuals, serving as magical artillery. |
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