Fiendish Tyrannosaurus (3.5e Creature)
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|Size/Type:||Huge Magical Beast (Extraplanar)|
|Hit Dice:||18d8+99 (180 hp)|
|Speed:||40 ft. (8 squares)|
|Armor Class:||14 (–2 size, +1 Dex, +5 natural), touch 9, flat-footed 13|
|Attack:||Bite +20 melee (3d6+13)|
|Full Attack:||Bite +20 melee (3d6+13)|
|Space/Reach:||15 ft./10 ft.|
|Special Attacks:||Improved grab, swallow whole|
|Special Qualities:||Low-light vision, scent, Darkvision 60ft, Resistance to cold and fire 10, Spell Resistance 23, Damage Reduction 10/magic|
|Saves:||Fort +16, Ref +12, Will +8|
|Abilities:||Str 28, Dex 12, Con 21, Int 3, Wis 15, Cha 10|
|Skills:||Hide –2, Listen +14, Spot +14|
|Feats:||Alertness, Improved Natural Attack (bite), Run, Toughness (3), Track|
|Environment:||Warm plains in an evil-aligned plane|
|Organization:||Solitary or pair|
|Alignment:||Always evil (any)|
|Advancement:||19–36 HD (Huge); 37–54 HD (Gargantuan)|
Despite its enormous size and 6-ton weight, a tyrannosaurus is a swift runner. Its head is nearly 6 feet long, and its teeth are from 3 to 6 inches in length. It is slightly more than 30 feet long from nose to tail.
A tyrannosaurus pursues and eats just about anything it sees. Its tactics are simple—charge in and bite.
Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.
Improved Grab (Ex): To use this ability, a tyrannosaurus must hit an opponent of up to one size smaller with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the foe the following round.
Swallow Whole (Ex): A tyrannosaurus can try to swallow a grabbed opponent of up to two sizes smaller by making a successful grapple check. The swallowed creature takes 2d8+8 points of bludgeoning damage and 8 points of acid damage per round from the tyrannosaurus’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 12). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.
A Huge tyrannosaurus’s gizzard can hold 2 Medium, 8 Small, 32 Tiny, or 128 Diminutive or smaller opponents.
SEE WIKIPEDIA ENTRY: Tyrannosaurus