Fiendish Dire Boar (3.5e Creature)
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Fiendish Dire Boar | |
---|---|
Size/Type: | Large Magical Beast (Extraplanar) |
Hit Dice: | 7d8+21 (52 hp) |
Initiative: | +0 |
Speed: | 40 ft. (8 squares) |
Armor Class: | 15 (–1 size, +6 natural), touch 9, flat-footed 15 |
Base Attack/Grapple: | +5/+17 |
Attack: | Gore +12 melee (1d8+12) |
Full Attack: | Gore +12 melee (1d8+12) |
Space/Reach: | 10 ft./5 ft. |
Special Attacks: | Ferocity |
Special Qualities: | Low-light vision, scent, Darkvision 60ft, Resistance to cold and fire 5, Spell Resistance 12, Damage Reduction 5/magic |
Saves: | Fort +8, Ref +5, Will +8 |
Abilities: | Str 27, Dex 10, Con 17, Int 3, Wis 13, Cha 8 |
Skills: | Listen +8, Spot +8 |
Feats: | Alertness, Endurance, Iron Will |
Environment: | Temperate forests in an evil-aligned plane |
Organization: | Solitary or herd (5–8) |
Challenge Rating: | 4 |
Treasure: | None |
Alignment: | Always evil (any) |
Advancement: | 8–16 HD (Large); 17–21 HD (Huge) |
Level Adjustment: | — |
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Dire boars are omnivorous and spend most of their time rooting around, much as ordinary pigs do. They viciously attack anything that approaches them, however.
Dire boars grow up to 12 feet long and weigh as much as 2,000 pounds.
COMBAT[edit]
A dire boar charges its opponent, trying to rip the target open with its tusks.
Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.
Ferocity (Ex): A dire boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
SEE WIKIPEDIA ENTRY: Boar
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