Ferter (5e Creature)

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Ferter[edit]

Medium humanoid (Human), lawful good


Armor Class 17 (natural armor)
Hit Points 65 (10d8+20)
Speed 40 ft.


STR DEX CON INT WIS CHA
20 (+5) 17 (+3) 14 (+2) 17 (+3) 11 (+0) 10 (+0)

Saving Throws Str +5 Con +4 Dex +6 Int +8
Skills Athletics +5 Perception +8 Stealth -4
Senses True Sight 60 ft., passive Perception 18
Languages Common, Elvish, Dwarvish, Sylvan
Challenge 7 (2,900 XP)


Magical Prowess. Ferter's attacks are magical. When Ferter hits with any weapon or with an unarmed strike, the strike deals an extra 2d6 radiant damage (included in the attack).

Ki. Ferter, as a monk, can harness the power of ki. He has 3 ki points and can use them in any way a level 2 monk can.

ACTIONS

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or (1d10+3) slashing damage if used with two hands.

Unarmed Strike. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage. Instead of dealing damage, Fertis can grapple the target (escape DC 14).

REACTIONS

Parry. Ferter adds 3 to his AC against one melee attack that would hit him. To do so, Ferter must see the attacker and be wielding a melee weapon.

Deep in the mountains to the North, there lies a monastery where a young monk has lived for years now. They say this man's name is Ferter, the man who "Knows Many Things". Ferter lives a secluded life, living with nobody but himself and the mountains. He likes it this way, as he can protect the sacred artifact hidden in his home...



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