Fenic fox of the FeyWild
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Tiny beast, unaligned Armor Class 13
Saving Throws Dex +5, Cha -1 Keen Hearing ACTIONSBite(1d4-3){Minimum 1}
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These fenic coxes are small canine creatures that inhabit the forests of the Feywilds. Though normally appearing docile, they can be very dangerous if they attack in large groups or in a region highly devoted to or corrupted by intense magical energies. Commonly very skittish thanks to being hunted for it's fur and will run away from any humanoid creature, so rarely seen. When in regions of intense elemental energy of only one type; water, earth/poison, fire, ice, electricity, necrotic, divine, psychic; it may permanently take on the changes described below.
Earth/Poison: (Player level 1-4) Hit Points 4 (1d8) Str +2 AC +1(natal armor) Bite (1d4-2) +1 acid (Player level 5-10) Hit Points 12 (3d8) Str +2 AC +2 (natal armor) Acid Resistance Bite (1d4-2) +1 acid Breath attack 5ft cone (1d6+1 Acid damage)[Immediately Reverts after use] (Player level 11-16) Hit Points 24 (6d8) Str +2 AC +3 (natal armor) Acid Immunity Bite (1d4-2) +3 acid Breath attack 10ft cone (3d6+3 Acid damage)[Immediately Reverts after use] (Player level 17+) Hit Points 48 (12d8) Str +2 AC +5 (natal armor) Acid Absorption Bite (1d4-2) +5 acid Breath attack 15ft cone (5d6+5 Acid damage)[Immediately Reverts after use]
(Player level 5-10) Hit Points 12 (3d8) Dex +4 Uncanny Dodge lightning Resistance Bite (1d4-3) +1 lightning Breath attack 5ft cone (1d6+1 lightning damage)[Immediately Reverts after use] (Player level 11-16) Hit Points 24 (6d8) Dex +4 Uncanny Dodge Evasion lightning Immunity Bite (1d4-3) +3 lightning Breath attack 10ft cone (3d6+3 lightning damage)[Immediately Reverts after use] (Player level 17+) Hit Points 48 (12d8) Dex +6 Uncanny Dodge Evasion lightning Absorption Bite (1d4-3) +5 lightning Breath attack 15ft cone (5d6+5 lightning damage)[Immediately Reverts after use]
(Player level 5-10) Hit Points 12 (3d8) Fire Resistance Bite (1d4-3) +3 Fire Breath attack 5ft cone (1d6+2 Fire damage)[Immediately Reverts after use] (Player level 11-16) Hit Points 24 (6d8) Dex +4 Fire Immunity Bite (1d4-3) +8 Fire Breath attack 10ft cone (3d6+8 Fire damage)[Immediately Reverts after use] (Player level 17+) Hit Points 48 (12d8) Dex +6 Fire Absorption Bite (1d4-3) +10 Fire Breath attack 15ft cone (5d6+10 Fire damage)[Immediately Reverts after use]
(Player level 5-10) Hit Points 18 (3d8)+6 Fire Resistance Con+4 Bite (1d4-3) Heals self for 3 hp on bite Gains 2 5ft prehensile tentacles, that can be used to touch allies healing 1d4 hp each or harming undead for 1d4 damage [Immediately Reverts after healing/Harming twice in this way] (Player level 11-16) Hit Points 36 (6d8)+12 Radiant Immunity Con+4 Bite (1d4-3) +3 Radiant Gains 2 10ft prehensile tentacles that can heal for 1Hp on touch or that can be used to touch allies healing 2d4 hp each or harming undead for 2d4+3 damage [Immediately Reverts after healing/Harming twice in this way] (Player level 17+) Hit Points 72 (12d8)24 Radiant Absorption Con+4 Bite (1d4-3) +5 Radiant 15 ft aura of per Spare the Dying on friendly targets Gains 2 10ft prehensile tentacles6 that can heal for 1Hp on touch or that can be used to touch allies healing 2d4 hp each or harming undead for 4d4+5 damage [Immediately Reverts after healing/Harming twice in this way]
(Player level 5-10) Hit Points 12 (3d8) Dex+2 AC +1 (natural armor) Cold Resistance Bite (1d4-2) +1 Cold Breath attack 5ft cone (1d6+1 Cold damage)[Immediately Reverts after use] (Player level 11-16) Hit Points 24 (6d8) Dex+2 AC +2 (natural armor) Cold Immunity Bite (1d4-2) +3 Cold Breath attack 10ft cone (3d6+3 Cold damage)[Immediately Reverts after use] (Player level 17+) Hit Points 48 (12d8) Dex+4 AC +3 (natural armor) Cold Absorption Bite (1d4-2) +5 Cold Breath attack 15ft cone (5d6+5 Cold damage)[Immediately Reverts after use]
(Player level 5-10) Hit Points 12 (3d8) Str +4 Necrotic Resistance Bite (1d4-2) +1 Necrotic Breath attack 5ft cone (1d6+1 Necrotic damage)[Immediately Reverts after use] (Player level 11-16) Hit Points 24 (6d8) Str +6 Necrotic Immunity Bite (1d4-1) +3 Necrotic Breath attack 10ft cone (3d6+3 Necrotic damage)[Immediately Reverts after use] (Player level 17+) Hit Points 48 (12d8) Str +8 Necrotic Absorption Bite (1d4) +5 Necrotic Breath attack 15ft cone (5d6+5 Necrotic damage)[Immediately Reverts after use]
(Player level 5-10) Hit Points 12 (3d8) Str +4 Psychic Resistance Bite (1d4-2) +1 Psychic Breath attack 5ft cone (1d6+1 Psychic damage)[Immediately Reverts after use] (Player level 11-16) Hit Points 24 (6d8) Str +6 Psychic Immunity Bite (1d4-1) +3 Psychic Breath attack 10ft cone (3d6+3 Psychic damage)[Immediately Reverts after use] (Player level 17+) Hit Points 48 (12d8) Str +8 Psychic Absorption Bite (1d4) +5 Psychic Breath attack 15ft cone (5d6+5 Psychic damage)[Immediately Reverts after use]
(Player level 5-10) Hit Points 12 (3d8) Swim speed 30 ft Water Breathing(Self only[Only While in this form]) Poison Resistance Bite (1d4-3) +3 Poison Breath attack 5ft cone (1d6+2 Poison damage)[Immediately Reverts after use] (Player level 11-16) Hit Points 24 (6d8) Swim speed 30 ft Water Breathing(Self and companion[Only While in this form]) Dex +4 Poison Immunity Bite (1d4-3) +8 Poison Breath attack 10ft cone (3d6+8 Poison damage)[Immediately Reverts after use] (Player level 17+) Hit Points 48 (12d8) Swim speed 30 ft Water Breathing(Self and up to ten willing creatures. [Only While in this form]) Dex +6 Poison Absorption Bite (1d4-3) +10 Poison Breath attack 15ft cone (5d6+10 Poison damage)[Immediately Reverts after use] |
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