Far Planes (Endhaven Supplement)
From D&D Wiki
About the Far Planes[edit]
The far planes are exotic and dangerous locale. Getting there is more difficult and dangerous. These places seem to sit outside history, each having its own personality that never seems to change. These places contain beings that may or may not interfere in mortal lands.
Abyss of Madness[edit]
- Strongly Anarchic
- The home of demons.
Cannibal Jungle[edit]
- Strongly Wild, Strongly Anarchic
- A deadly place where the trees will eat you.
Celestial Temple[edit]
- Strongly Holy
- Home of the angels.
Dragon's Graveyard[edit]
- Strongly Mythic
- According to legend this is where old dragons go to die. Dragon's fangs are used as ivory, and richly prized. The gold wedged into dragon's scales itself is a considerable treasure. Enough scales should be left to make an army's worth of dragonhide armor. Here lives the Dragon King.
Endhaven[edit]
- This is the land of the dead.
Hell[edit]
- Strongly Vile, Strongly Fire
- Hell itself. Home of devils.
Labyrinth of Chaos[edit]
- Strongly Anarchic
- Home of the chaotic creatures.
Seelie Court[edit]
- Strongly Mythic
- This is palace where King Oberon and Queen Titania rule the good fey.
Unseelie Court[edit]
- Strongly Mythix
- This is the place of the evil alligned fey.
Back to Main Page → 3.5e Homebrew → Campaign Settings → Endhaven