Extra Patron Theme (Pathfinder Feat)

From D&D Wiki
Jump to navigation Jump to search

Extra Patron Theme [General]

You have managed to expand your own influence to another whole realm.
Prerequisite: Patron theme class feature, Intelligence 18, 11th level.
Benefit: You may choose a 2nd patron theme to add bonus spells to your spell list. The patron themes cannot be diametrically opposed (such as Healing and Death) but otherwise there is no restriction to which Patron Theme may be chosen. This feat may only be taken once.


Source Knotty-Works' Advancing with Class: Witch


Back to Main PagePathfinder HomebrewFeats Feats