Extra Arms, Variant (3.5e Feat)
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Extra Arms, Variant [Fighter]
You have more arms than is normal for your race.
Prerequisite:
Benefit: See below
This feat increases with your Base Attack Bonus
+0 BAB: You grow two extra humanoid clawed arms. These arms can be retracted at will as a free action. These arms are uncoordinated, and cannot be used to grip or manipulate objects, however they deal 1d4 damage as natural weapons.
+1 BAB: You gain 2 additional Attacks of Opportunity, which must be made with your additional arms.
+6 BAB: Your two extra arms can now be used as normal arms.
+11 BAB: You have the Edge against any opponent wielding fewer weapons than you.
+16 BAB: You grow two extra humanoid arms that can be used as normal arms. These arms can be retracted at will as a free action.Back to Main Page → 3.5e Homebrew → Character Options → Feats → Fighter Feats