Expert Salesman (TOWW)

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This page is a part of the Homebrew setting "The Old Wild World."
Material on this page may not be suitable for traditional 3.5e gameplay.

Expert Salesman [General][edit]

Prerequisites:[edit]

Trained in profession.

Benefit:[edit]

You gain an extra 1d10 dollars for every 100 dollars you make from profession rolls. You also have a +5 bonus to all persuasion rolls that involve money.


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