Entomanothropy (4e Disease)

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Level 7 Disease
The inner spider bursts out of the unfortunate victim, and the victim contracts entomanothropy.

Stage 0: the target recovers from the disease.

Stage 1: The target takes a -2 penalty to will defense.
Stage 2: While bloodied, the target must make a saving throw at the end of each turn. If it fails, on its next turn it makes a melee attack against an adjacent ally.
Stage 3: The target attacks the nearest creature that it can see. If it can't see any other creatures, it does nothing but move in a randomly chosen direction.

Check: At the end of each extended rest, the target makes an Endurance check if it is at stage 1 or 2.
10 or Lower: The stage of the disease increases by 1.
11 - 15: No change.
16 or Higher: The stage of the disease decreases by 1.

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