Electroscale Eel (5e Creature)

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Electroscale Eel[edit]

Small beast, unaligned


Armor Class 15 (natural armor)
Hit Points 22 (4d6 + 8)
Speed 0 ft., swim 40 ft.


STR DEX CON INT WIS CHA
10 (+0) 16 (+3) 14 (+2) 1 (-5) 8 (-1) 2 (-4)

Skills Intimidation +2, Stealth +5, Survival +3
Proficiency Bonus +2
Damage Immunities lightning
Senses darkvision 60 ft., passive Perception 9
Languages
Challenge 3 (700 XP)


Electrified Scales. A creature that touches the eel or hits it with a melee attack while within 5 feet of it takes 1 lightning damage.

Water Breathing. The eel can only breathe underwater.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Tail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (2d4) lightning damage. On a critical hit, the target must succeed on a DC 12 Constitution saving throw or be stunned. At the end of each of its turns, the target can make a new saving throw; on a success, it is no longer stunned.

Electrical Discharge (Recharge 5-6). The eel releases a burst of electricity in a 5-foot radius around itself. Each creature in that area must make a DC 12 Dexterity saving throw, taking 7 (3d4) lightning damage on a failed save, or half as much damage on a successful one.


The electroscale eel is a sleek and serpentine fish that measures up to 6 feet in length. A strange popping and snapping sound occasionally emits from the creature’s body as it shines with electricity. Its body is covered in shiny blue-grey scales that can generate an electric charge, allowing the creature to shock prey and potential predators. The electroscale eel has a long, sinuous body that allows it to move quickly and gracefully through the water.

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