Elder Mokele-Mbembe (5e Creature)
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Gargantuan beast (sauropod), unaligned
Armor Class 11 (natural armor)
Damage Resistances bludgeoning, poison
Hold Breath. The mokele-mbembe can hold its breath for 30 minutes.
Trampling Charge. If the mokele-mbembe moves at least 20 feet straight toward a creature and then hits it with a tail attack on the same turn, that target must succeed on a DC 21 Strength saving throw or be knocked prone. If the target is prone, the mokele-mbembe can make one stomp attack against it as a bonus action.
Multiattack. The mokele-mbembe makes three attacks.
Stomp. Melee Weapon Attack: +12 to hit, reach 5 ft., one prone creature. Hit: 35 (5d10 + 8) bludgeoning damage.
Tail. Melee Weapon Attack: +12 to hit, reach 40 ft., one target. Hit: 26 (4d8 + 8) bludgeoning damage. If the target is a creature, it must succeed on a DC 21 Strength saving throw or be knocked prone.
Elder mokele-mbembe are the greatest of their kind. These massive creatures are known to ford across bays and seas just to make their way to the great jungles on the continents and swim at leisure among rivers, lakes and swamps devouring all manner of vegetation. Even the most poisonous plants and fungi barely phase these herbivores. Few natural predators can slay an elder mokele-mbembe and whole tribes of humanoids have built small villages on their backs using them as transportation from island to island or river bank to river bank. These creatures are known to get angry in mating season and will happily knock over boats or canoes that they deem are in their territory. These beasts prefer to sleep mostly submerged, with the nostrils on the top of their heads gently poking above the water. Those who are not aware of this might think that they have caught a sleeping soft shell turtle and many have been slain thinking they caught themselves a tasty morsel.
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