Eijilund Plushies (4e Race)
From D&D Wiki
|From Mezco Toyz|
Living plushy toys with a loose grip on sanity.
|Average Height: 1' 10"-2' 6"|
|Average Weight: 25-59 lb.|
|Ability Scores: +2 Dexterity, +2 Charisma|
|Speed: 5 squares|
|Languages: Common and choice of one other language|
|Skill Bonuses: +2 Diplomacy, +2 Stealth|
|Living Construct: As a living construct, you have the following traits:
|Filled With Fire: You are considered an elemental for the purpose of effects relating to creature origin. You are considered a fire creature for the purpose of effects relating to that keyword. In addition, you gain resistance to fire damage equal to 5 + one-half your level.|
|Prestidigitation: Once per encounter, you can use the wizard cantrip prestidigitation as a minor action.|
|Go Boom: You gain Go Boom as an encounter power.|
Cute but unstable, Eijilund Plushies are a breed of construct that search the world for rollicking good fun. Rather than simply cursed objects, they are said to originate from a source of flame embodying the force and heat of life-giving power.
Play an Eijilund Plushy if you want...
- To be a living Plushy toy.
- To be completely insane.
- To be a member of a race that favors the Bard, Sorcerer and Rogue classes.
Plushies tend to look alike, especially if they are mass-produced. They are animated stuffed dolls of various appearances, ranging 1'-2' tall on average, and are almost always smiling. Their bodies are partially mutable to allow for facial expressions and other actions where hard unyielding plastic eyes and sown mouths may not allow.
Most lack true hands but their stubs acting as hands still manage to grapple onto things. This is an extraordinary force.
Plushies have a very unique system of reproduction. One form allows the construction of a Plushy in a manner similar to a golem. The other is a unique and disturbing ritual that takes an hour and involves turning a recently dead body into a plushie. Plushies created in this manner resemble the form of the creature they were born from, or their parent Plushy performing the ritual, whichever is desired. Plushies learn and adapt quickly and are ready to adventure after only a year.
Plushies seem to be immortal. Old Plushies simply vanish at whatever time they seem to become bored with the world. What happens to those Plushies is uncertain, and the Plushies are mute on the subject of whether or not they ever actually die.
Playing an Eijilund Plushy
Plushies either have a loose grip on sanity and express it perfectly or are lucid and rational and are unable to express it. Madness is the way they speak and the way they do things, even if somehow, by some impossible means, they seem to be purposefully getting to their goals. Perhaps it's dumb luck.
Plushies love everyone, though the feeling is not always mutual. Actually, it's difficult to tell sometimes whether a Plushy is being friendly out of goodwill or to spite someone, though in general they simply become disinterested in those they do not get along with. They get along best with races that are chaotic, and with those from Limbo. Plushies get along with Slaad, as only they know the correct answer to how much green weighs and the subtle flavor of a star's purple eyebrow. 61!
Plushies originate from Eijilund, a distant plane where they are actually the dominant race and actual Plushy mass production is accomplished. In the rest of the planar universe, they can be found on Limbo and, occasionally, on the material plane causing trouble or going on adventures to fulfill their insatiable ADD. Because a Plushy can be made anywhere, several of their race are not extraplanar but indeed native to the prime material.
Eijilund Plushies worship their creator God-King, Lord Eiji, who is indeed a Plushy himself. The aforementioned king rules over Eijilund, and some give him worship from afar. Of course, while all recognize Lord Eiji as their creator, not all worship him.
Eijilund Plushies speak Plushese. Plushese is actually Common, but the words seem nonsensical. Instead, meaning is conveyed through vague metaphors and body signals, so "I need scissors, 61!" is a perfect way to ask how to pass the salt.
Eijilund Plushy Characteristics: Amused, Cute, Distracted, Inquisitive, Insane, Random, Rambunctious, Quixotic.
Names: Eijilund Plushies adopt the names of their doll's model, generally, and are given serial numbers. The default Plushie, modeled after Lord Eiji, is the Eiji Plushy who is named Eiji. While Plushies seem to know the difference between all the various Eijis in the world, others tend to get confused. Since calling a Plushy "Hey #45651" is cumbersome, they adopt nicknames when addressing other races. See below for a list of the ridiculous names they give themselves on the material plane.
Male Names: Booger, !Sensei61!, Allan T. Oidal XIII, Registered Trademark (RT for short), Tick-tock &*, Baby Langston, Charlie X-Wing Fighter Jet Mango, Alfred.
Female Names: Wiki-tiki-roo!, Kiki, EXPLETIVE!!, OMG PWNIES, Senorita Pom-pom, Sticky Wicket, Copyright!, Beebee
Eijilund Plushy Adventurers
Three sample Eijilund Plushy adventurers are described below.
The Plushy #109001, whose nickname is Fumblefoot, is a Plushy resembling a panda. He is an Avenger who goes out of his way to kill undead because he does not like their smell.
Baby Langston is an Eijilund Plushy Rogue with a degree in Artful Dodging. Whilst on the material plane, he lost his security blanket in a battle with a shambling mound. He has decided to dedicate his life to get it back, whatever the cost, whatever the...hey, a butterfly!
Sticky Wicket is an Eijilund Plushy Storm Sorcerer who likes to zap things, especially things with sharp, pointy teeth. This gets her in trouble when she goes up against, you guessed it, a Dracolich. Finding herself outmatched by the evil doo-doo head, Sticky Wicket goes off to amass an army of sporks. That didn't work out, so now she's looking for a group of adventurers to help her take him out. She is also amassing lots of candy as bribes.