Edmontosaurus (5e Creature)

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Edmontosaurus[edit]

Huge beast (hadrosaur), unaligned


Armor Class 14 (natural armour)
Hit Points 42 (4d12 + 16)
Speed 45 ft.


STR DEX CON INT WIS CHA
20 (+5) 15 (+2) 19 (+4) 3 (-4) 15 (+2) 11 (+0)

Skills Perception +6
Proficiency Bonus +2
Senses passive Perception 16
Languages
Challenge 1 (200 XP)


Keen Hearing and Smell. The edmontosaurus has advantage on Wisdom (Perception) checks that rely on hearing or smell.

ACTIONS

Stomp. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 16 (2d10 + 5) bludgeoning damage.

Tail. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.


Edmontosaurus is among the largest of the hadrosaurs and is typically found in colder climates. These gentle giants are migratory and move south in the winter in massive herds of innumerable masses.

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